gles font
glfont for gles2
package main
import (
// "fmt"
"log"
"runtime"
"fmt"
"bytes"
"github.com/gobuffalo/packr"
"github.com/go-gl/gl/v2.1/gl"
"github.com/go-gl/glfw/v3.1/glfw"
// "github.com/nullboundary/glfont"
"github.com/liamg/aminal/glfont"
)
const windowWidth = 500
const windowHeight = 400
func init() {
runtime.LockOSThread()
}
func loadFont(name string,scale float32, windowWidth int, windowHeight int) (*glfont.Font, error) {
box := packr.NewBox("/Users/evil/dev/go/aminal/gui/packed-fonts/")
fontBytes, err := box.Find(name)
if err != nil {
return nil, fmt.Errorf("packaged font '%s' could not be read: %s", name, err)
}
font, err := glfont.LoadFont(bytes.NewReader(fontBytes), scale, windowWidth, windowHeight)
if err != nil {
return nil, fmt.Errorf("font '%s' failed to load: %v", name, err)
}
return font, nil
}
func main() {
if err := glfw.Init(); err != nil {
log.Fatalln("failed to initialize glfw:", err)
}
defer glfw.Terminate()
window, _ := glfw.CreateWindow(int(windowWidth), int(windowHeight), "glfontExample", nil, nil)
window.MakeContextCurrent()
glfw.SwapInterval(1)
if err := gl.Init(); err != nil {
panic(err)
}
//load font (fontfile, font scale, window width, window height
font, err := loadFont("Hack Regular Nerd Font Complete.ttf", 18, windowWidth, windowHeight)
if err != nil {
log.Panicf("LoadFont: %v", err)
}
gl.Enable(gl.DEPTH_TEST)
gl.DepthFunc(gl.LESS)
gl.ClearColor(0.0, 0.0, 0.0, 0.0)
for !window.ShouldClose() {
gl.Clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT)
//set color and draw text
font.SetColor(1.0, 1.0, 1.0, 1.0) //r,g,b,a font color
font.Print(4, 100, "hello,world") //x,y,scale,string,printf args
window.SwapBuffers()
glfw.PollEvents()
}
}