Game engine for games developed using text and audio
SUBSPACE |
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This project aims to create a game engine for the development of accessible games, in particular games using text and (optional) audio as output mediums. The focus is on games simulating physical space, though not necessarily corresponding to the real world.
Currently this project is in the beginning stage, so don’t expect much, but watch this space for updates.
This project is written in Go, and for now should compile with a simple:
$ go build
To checkout this project into your $GOPATH, do:
$ go get -u github.com/subspace-engine/subspace
or
> go get github.com/subspace-engine/subspace