A small proof of concept app meant for quick AR shader experiments
ARShaderLab
is a simple skeleton project for rapidly creating, testing, and learning about shaders in ARKit and SceneKit.
The demo uses two simple shaders:
surface.shader
is a simple surface shader modifier that scrolls the UV and shifts the color in a sinewavey plasmageom.shader
is a geometry shader modifier that will bend the sphere according to sine/cosine waves shifted over time