项目作者: SteveSmith16384
项目描述 :
An open-source version of Quantum League.
高级语言: Java
项目地址: git://github.com/SteveSmith16384/ChronoCup.git
Chrono Cup
A split-screen multiplayer FPS with time-rewinding game mechanics.
Controls
- Press Space at the start to use keyboard/mouse, or press X on your controller to use that.
Esc to exit back to the start, or to quit out.
W, A S, D for keyboard & mouse player.
- Tested with PS4 controllers: R2 to shoot
- F1 - Toggle full Screen
- F2 - Toggle full screen but still windowed (required if you want to record the screen using Windows)
How to Play
Okay, brace yourself: This may sound complicated, but once you know it all, it’s quite straightforward:
- The winner is the player who spends most time on the central point.
- There are 3 phases. During the first phase, it’s just you and your opponent shooting at each other.
- During the second phase, you each can move around freely again, but there is a ghost replaying all your moves from the previous phase.
- If you get “killed” (or “de-syncd”), you are still alive, but you (or your echo’s) bullets have no effect. However, movement and shooting are still recorded for playback during the next phase.
- Only avatars that are “alive” can register on the central point.
Notes for other Developers
- Development branch is the cutting edge but possibly broken branch. Master is the most stable but out of date.
- Gradle is a real pain to work with. However, if you have trouble loading this project, I used Gradle v4.10.3.
- The file Settings.java contains various settings that determine what game mode the game starts in.
Licence
This project uses the MIT licence. See LICENCE.txt.
Credits
Assets Credits
Become a Patron!
Well, it’s worth a try: https://www.patreon.com/bePatron?u=3406199