项目作者: llamacademy

项目描述 :
In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.
高级语言: ShaderLab
项目地址: git://github.com/llamacademy/bullet-impacts.git
创建时间: 2021-08-03T11:17:54Z
项目社区:https://github.com/llamacademy/bullet-impacts

开源协议:MIT License

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