项目作者: emperor-katax

项目描述 :
Unreal Engine - sample project
高级语言:
项目地址: git://github.com/emperor-katax/Levels.git
创建时间: 2019-01-10T16:17:41Z
项目社区:https://github.com/emperor-katax/Levels

开源协议:

下载


Levels

Developed by Unreal Engine 4.26
by: Katax

Email: katax.emperor@gmail.com

LinkedIn: www.linkedin.com/in/cliff-sharif

Home: www.kataxwork.com

This application:

Using GameInstance to save total score on map change (between levels)

Using HUD class and communicate with GameMode on score/pick-item update

Display image and number of picked up items in widget (3 different items)

Use Sequencer on change map

Custom FBX object made by Blender and 3 imported images for widget

Spawn Emitter

GameMode communications on game logic and data flow

Blueprint only

Using:

GameInstance
GameMode
HUD
Widget
Sequencer
Emitter
Collision detection
Map/Level change

Cheers … ; ] ,,,