A double-double arithmetic library for Rust
A double-double arithmetic library for Rust.
This library provides an implementation of double-double arithmetic for the
Rust language. Note that this is not the same as the IEEE quadruple-precision
floating-point format. Instead, higher precision is obtained by representing
the value as the sum of two non-overlapping f64
values.
Operator traits are implemented both for reference and value types where
appropriate. The code indicates the source of the algorithms used.
Mathematical constants are available in the twofloat::consts
module, which
provides the same set of constants as std:
.:consts
Please note that the implementation of the mathematical functions (exp
,powf
, etc.) is very preliminary. In particular, they are calculated using
operations at the same precision as the result, so they will not return values
which are correct to the full precision of the TwoFloat
type. This may be
addressed in future releases.
math_funcs
- include mathematical functions (enabled by default)serde
- enable serialization/deserialization with Serde.std
- use std mathematical functions instead of libm.fma
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2017, 44 (2), pp. 1-27. 10.1145/3121432. hal-01351529v3
Alan H. Karp, Peter Markstein. High Precision Division and Square Root. ACM
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1997, 23 (4), pp. 561-589. 10.1145/279232.279237.
S. Chevillard, M. Joldeș and C. Lauter. Sollya: an environment for the
development of numerical codes. Mathematical Software - ICMS 2010, pp.
28–31.